Thursday 17 December 2020

Gamification in the MFL classroom: Deck.Toys

I believe in gamification, especially in MFL as the subject relies in constant drilling and practice of structures and vocabulary until these are embedded in our linguistic corpus. It is not easy, especially in the UK with limited curriculum time. Languages can be perceived as challenging and, worst of all, boring! 

Structured and careful planned game activities can be key to engage students, practice the language from different angles and help students to transfer information into their long term memories! 

Gamification can occur in many ways and shapes! Any element of competition, even in zero preparation activities involving oral input can be a game changer! 

I play games all the time! From the modelling stage, to controlled practice to spontaneous production! However, in this post I would like to talk about Deck Toys. 



Deck toys

This lovely tool was introduced to me by Jimena Licitra a few weeks ago! The concept is that teachers create a learning path or deck. The deck is full of different challenges or online activities that students must complete while they advance through their path, normally simulating moving around some idyllic landscape or boardgame!

But this is not all, the app is very powerful as it allows you to create two types of activities:

Study set games, based on some vocabulary/structures input (you can transfer your Quizlet courses for this) or

Slide Activities which allows you to upload any word, PPT, PDF or worksheet/presentation and make it interactive by adding different functions to it for students to interact with: polls, text input from students, drawing input, photo, oral input or multiple choice questions. 

The app also allows you to add some cool elements such as a treasure keys collection function, which allows students to collect different hidden keys along their learning path, which will open certain locks at the end of the end of the learning path; locks to enter different activities, timers, web links etc...  

You can also embed your own activities from sites such as LearningApps, WordWall, Flippity or Wheel of Names to include listening, filling gaps etc.. as part of your learning tasks challenges! This feature is super important as it allows me to recycle other activities in a different setting, saving me time!

Once created, you need to make sure you create a class and assign your deck to this class. The app generates a unique class url that you share with your students. When students click on it, they join the activity signing in with their Google/Microsoft accounts, or just as guests. 

The app also allows you to interact in real time with your students if working remotely!

You have access from your class, to the answers that your students submitted as part of their deck, which you can review and check for understanding.

You can do three decks for free before going pro, paying around £8 per month.  This would be great for a department to generate, end of unit practice! 

How do I use it? 

Creating a meaningful Deck!!! Students start by practising the language we are working on via the Study Set Games (flashcards, matching, memory game, multiple choice, jigsaw etc..), whose content I just copied and pasted from my quizlet courses!!! to move quickly to activities including Reading, Translation and Listening using LearningApps, Wordwall or Flippity which allows students to practice the studied language within context in a controlled way!

I like the feature of collecting keys!  You can put these keys at the end of any activity as a reward! Once collected, students can enter them into specific treasure boxes, giving a motivation to your activity, a little bit like a Escape Room! Students get points too as they advance through the deck! 

If you add Locks to your activities, then you have a Escape Room, as you cannot enter the following activity until a code is entered (I use Verbs in different tenses). 

The final activity of my deck would be a freely produced oral or written activity, using all the structures and verbs practised via the reading, listening and translation activities of the deck.  This does not need to be part of the learning path, but the subsequent activity and the purpose of the deck!

Look at this example for the topic of School in Y10:

Link to ALL my DeckToys activities

Tutorial on how to use DeckToys


Final Veredict!

I like it. I like it a lot! but it can take some time to set up if you go for a complex Deck from scratch!  However, if shared among the department, it is fine! Three Decks is not a lot! so if you like it, you will need to go pro! It takes some time to get used to the way it works but it is not difficult at all, just some time consuming for the first time, but the same issue I find with Genially!

You can use Decks from other educators and modify them or just use them!

Overall, this is a great app that can really enhance the learning experience of the students but you need to plan carefully all the activities that you will use in your deck and to maximise its use, reuse those old worksheets or those great activities in other apps!!!

Link to a postblog written by me for DeckToys


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